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POCKET BILLIARDS RULES INDEX |
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Effective January 1, 2006: These
general rules apply to all pocket billiard games, UNLESS specifically
noted to the contrary in the individual game rules. To facilitate the use
and understanding of these general rules, terms that may require
definition are set in italics so that the reader may refer to the Glossary
of Billiard Terms section for the exact meaning of the term.
3.1
TABLES, BALLS, EQUIPMENT
All games described in these rules are designed for tables, balls and
equipment meeting the standards prescribed in the BCA Equipment
Specifications.
3.2
RACKING THE BALLS
When racking the balls a triangle must be used, and the apex ball is to be
spotted on the foot spot. All the balls must be lined up behind the apex
ball and pressed together so that they all have contact with each other.
3.3
STRIKING CUE BALL
Legal shots require that the cue ball be struck only with the cue tip.
Failure to meet this requirement is a foul.
3.4
CALLING SHOTS
For games of call-shot a player may shoot any ball he chooses, but before
he shoots, must designate the called ball and called pocket. He need not
indicate any detail such as kisses, caroms, combinations, or cushions (all
of which are legal). “Any additionally pocketed ball(s) on a legal
stroke is counted in the shooter’s favor.”
3.5
FAILURE TO POCKET A BALL
If a player fails to pocket a ball on a legal shot, then the player’s
inning is over, and it is the opponent’s turn at the table.
3.6
LAG FOR BREAK
The following procedure is used for the lag for the opening break. Each
player should use balls of equal size and weight (preferably cue balls
but, when not available, non-striped object balls). With the balls in hand
behind the head string, one player to the left and one to the right of the
head spot, the balls are shot simultaneously to the foot cushion and back
to the head end of the table. The player whose ball is the closest to the
innermost edge of the head cushion wins the lag. The lagged ball must
contact the foot cushion at least once. Other cushion contacts are
immaterial, except as prohibited below. It is an automatic loss of the lag
if:
(a)
The ball crosses into the opponent’s half of the table;
(b)
The ball fails to contact the foot cushion;
(c)
The ball drops into a pocket;
(d)
The ball jumps off the table;
(e)
The ball touches the long cushion;
(f)
The ball rests within the corner pocket and past the nose of the
head cushion, or;
(g)
The ball contacts the foot rail more than once. If both players
violate automatic-loss lag rules, or if the referee is unable to determine
which ball is closer, the lag is a tie and is replayed.
3.7
OPENING BREAK SHOT
The opening break shot is determined by either lag or lot. (The lag for
break procedure is required for formal competition.) The player winning
the lag or lot has the choice of performing the opening break shot or
assigning it to the opponent.
3.8
CUE BALL ON OPENING BREAK
The opening
break shot is taken with cue ball in hand behind the head string. The
object balls are positioned according to specific game rules. On the
opening break, the game is considered to have commenced once the cue ball
has been struck by the cue tip
3.9
DEFLECTING THE CUE BALL ON THE GAME’S OPENING BREAK
On the break shot, stopping or deflecting the cue ball after it has
crossed the head string and prior to hitting the racked balls is
considered a foul and loss of turn. The opponent has the option of
receiving cue ball in hand behind the head string or passing the cue ball
in hand behind the head string back to the offending player. (Exception:
9-Ball, see rule 5.3: “cue ball in hand anywhere on the table”). A
warning must be given that a second violation during the match will result
in the loss of the match by forfeiture. (See Rule 3.28.)
3.10
CUE BALL IN HAND BEHIND THE HEAD STRING
This situation applies in specific games whereby the opening break is
administered or a player’s scratching is penalized by the incoming
player having cue ball in hand behind the head string. The incoming player
may place the cue ball anywhere behind the head string. The shooting
player may shoot at any object ball as long as the base of the object ball
is on or below the head string. He may not shoot at any ball, the base of
which is above the head string, unless he first shoots the cue ball below
the head string and then by hitting a rail causes the cue ball to come
back above the head string and hit the object ball. The base of the ball
(the point of the ball touching the table) determines whether it is above
or below the head string. If the incoming player inadvertently places the
cue ball on or below the head string, the referee or the op-posing player
must inform the shooting player of improper positioning of the cue ball
before the shot is made. If the opposing player does not so inform the
shooting player before the shot is made, the shot is considered legal. If
the shooting player is informed of improper positioning, he must then
reposition the cue ball. If a player positions the cue ball completely and
obviously outside the kitchen and shoots the cue ball, it is a foul.
(Refer to rule 2.21) When the cue ball is in hand behind the head string,
it remains in hand (not in play) until the player strikes the cue
ball with his cue tip. The cue ball may be adjusted by the player’s
hand, cue, etc., so long as it remains in hand. Once the cue ball is in
play per the above, it may not be impeded in any way by the player; to do
so is to commit a foul. Additionally, if the shot fails to contact a legal
object ball or fails to drive the cue ball over the head string, the shot
is a foul and the opposing player has ball in hand according to the
specific game rules.
3.11
POCKETED BALLS
A ball is considered pocketed if as a result of an otherwise legal shot,
it drops off the bed of the table into the pocket and remains there. (A
ball that drops out of a ball return system onto the floor is not to be
construed as a ball that has not remained pocketed.) A ball that rebounds
from a pocket back onto the table bed is not a pocketed ball.
3.12
POSITION OF BALLS
The position of a ball is judged by where its base (or center) rests.
3.13
FOOT ON FLOOR
Player must have at least one foot in contact with the floor at the moment
the cue tip contacts the cue ball, or the shot is a foul. Foot attire must
be normal in regard to size, shape and manner in which it is worn.
3.14
SHOOTING WITH BALLS IN MOTION
It is a foul if a player shoots while the cue ball or any object ball is
in motion (a spinning ball is in motion).
3.15
COMPLETION OF STROKE
A stroke is not complete (and therefore is not counted) until all balls on
the table have become motionless after the stroke (a spinning ball is in
motion).
3.16
HEAD STRING DEFINED
The area behind the head string does not include the head string. Thus, an
object ball that is dead center on the head string is playable when
specific game rules require that a player must shoot at a ball past the
head string. Likewise, the cue ball when being put in play behind the head
string (cue ball in hand behind the head string), may not be placed
directly on the head string; it must be behind it.
3.17
GENERAL RULE, ALL FOULS
Though the penalties for fouls differ from game to game, the following
apply to all fouls:
(a)
Player’s inning ends;
(b)
If on a stroke, the stroke is invalid and any pocketed balls are
not counted to the shooter’s credit, and;
(c)
Any ball(s) is re-spotted only if the rules of the specific game
require it.
3.18
FAILURE TO CONTACT OBJECT BALL
It is a foul if on a stroke the cue ball fails to make contact with any
legal object ball first. Playing away from a touching ball does not
constitute having hit that ball.
3.19
LEGAL SHOT
Unless otherwise stated in a specific game rule, a player must cause the
cue ball to contact a legal object ball and then:
(a)
Pocket a numbered ball, or;
(b)
Cause the cue ball or any numbered ball to contact a cushion or any
part of the rail. Failure to meet these requirements is a foul.
3.20
CUE BALL SCRATCH
It is a foul (scratch) if on a stroke, the cue ball is pocketed. If the
cue ball touches an object ball that was already pocketed (for example, in
a pocket full of object balls), the shot is a foul.
3.21
FOULS BY TOUCHING BALLS
It is a foul
to strike, touch or in any way make contact with the cue ball in play or
any object balls in play with anything (the body, clothing, chalk, me-
mechanical bridge, cue shaft, etc.) except the cue tip (while attached to
the cue shaft), which may contact the cue ball in the execution of a legal
shot. Whenever a referee is presiding over a match, any object ball moved
during a standard foul must be returned as closely as possible to its
original position as judged by the referee, and the incoming player does
not have the option of restoration. (Also see Rule 1.16.1)
3.22
FOUL BY PLACEMENT
Touching any object ball with the cue ball while it is in hand is a foul.
3.23
FOULS BY DOUBLE HITS
If the cue ball is touching the required object ball prior to the shot,
the player may shoot toward it, providing that any normal stroke is
employed. If the cue stick strikes the cue ball more than once on a shot,
or if the cue stick is in contact with the cue ball when or after the cue
ball contacts an object ball, the shot is a foul. (See Rule 2.20 for
judging this kind of shot.) If a third ball is close by, care should be
taken not to foul that ball under the first part of this rule.
3.24
PUSH SHOT FOULS
It is a foul if the cue ball is pushed by the cue tip, with contact being
maintained for more than the momentary time commensurate with a stroked
shot. (Such shots are usually referred to as push shots.)
3.25
PLAYER RESPONSIBILITY FOULS
The player is responsible for chalk, bridges, files and any other items or
equipment he brings to, uses at, or causes to approximate the table. If he
drops a piece of chalk, or knocks off a mechanical bridge head, as
examples, he is guilty of a foul should such an object make contact with
any ball in play (or the cue ball only if no referee is presiding over the
match).
3.26
ILLEGAL JUMPING OF BALL
It is a foul if a player strikes the cue ball below center (“digs
under” or “lofts” the cue ball) and intentionally causes it to rise
off the bed of the table in an effort to clear an obstructing ball. Such
jumping action may occasionally occur accidentally, and such “jumps”
are not to be considered fouls on their face; they may still be ruled foul
strokes, if for example, the ferrule or cue shaft makes contact with the
cue ball in the course of the shot.
3.27
JUMP SHOTS
Unless otherwise stated in rules for a specific game it is legal to cause
the cue ball to rise off the bed of the table by elevating the cue stick
on the shot, and forcing the cue ball to rebound from the bed of the
table. Any miscue when executing a jump shot is a foul.
3.28
BALLS JUMPED OFF TABLE
Balls coming to rest other than on the bed of the table after a stroke (on
the cushion top, rail surface, floor, etc.) are considered jumped balls.
Balls may bounce on the cushion tops and rails of the table in play
without being jumped balls if they return to the bed of the table under
their own power and without touching anything not a part of the table. The
table shall consist of the permanent part of the table proper. (Balls that
strike or touch anything not a part of the table, such as the light
fixture, chalk on the rails and cushion tops, etc., shall be considered
jumped balls even though they might return to the bed of the table after
contacting items which are not parts of the table proper). In all pocket
billiard games, when a stroke results in the cue ball or any object ball
being a jumped ball off the table, the stroke is a foul. All jumped object
balls are spotted (except in 8 and 9-Ball) when all balls have stopped
moving. See specific game rules for putting the cue ball in play after a
jumped cue ball foul.
3.29
SPECIAL INTENTIONAL FOUL PENALTY
The cue ball in play shall not be intentionally struck with anything other
than a cue’s attached tip (such as the ferrule, shaft, etc.). While such
contact is automatically a foul under the provisions of Rule 3.19, if the
referee deems the contact to be intentional, he shall warn the player once
during a match that a second violation during that match will result in
the loss of the match by forfeiture. If a second violation does occur, the
match must be forfeited.
3.30
ONE FOUL LIMIT
Unless specific game rules dictate otherwise, only one foul is assessed on
a player in each inning; if different penalties can apply, the most severe
penalty is the factor determining which foul is assessed.
3.31
BALLS MOVING SPONTANEOUSLY
If a ball shifts, settles, turns or otherwise moves “by itself,” the
ball shall remain in the position it assumed and play continues. A hanging
ball that falls into a pocket “by itself” after being motionless for 5
seconds or longer shall be replaced as closely as possible to its position
prior to falling, and play shall continue. If an object ball drops into a
pocket “by itself” as a player shoots at it, so that the cue ball
passes over the spot the ball had been on, unable to hit it, the cue ball
and object ball are to be replaced to their positions prior to the stroke,
and the player may shoot again. Any other object balls disturbed on the
stroke are also to be replaced to their original positions before the
shooter replays.
3.32
SPOTTING BALLS
When specific
game rules call for spotting balls, they shall be replaced on the table on
the long string after the stroke is complete. A single ball is placed on
the foot spot; if more than one ball is to be spotted, they are placed on
the long string in ascending numerical order, beginning on the foot spot
and advancing toward the foot rail. When balls on or near the foot spot or
long string interfere with the spotting of balls, the balls to be spotted
are placed on the extension of the long string “in front” of the foot
spot (between the foot spot and the center spot), as near as possible to
the foot spot and in the same numerical order as if they were spotted
“behind” the foot spot (lowest numbered ball closest to the foot
spot)..

3.33
JAWED BALLS
If two or more balls are locked between the jaws or sides of the pocket,
with one or more suspended in air, the referee shall inspect the balls in
position and follow this procedure: he shall visually (or physically if he
desires) project each ball directly downward from its locked position; any
ball that in his judgement would fall in the pocket if so moved directly
downward is a pocketed ball, while any ball that would come to rest on the
bed of the table is not pocketed. The balls are then placed according to
the referee’s assessment, and play continues according to specific game
rules as if no locking or jawing of balls had occurred.
3.34
ADDITIONAL POCKETED BALLS
If extra balls are pocketed on a legal scoring stroke, they are counted in
accord with the scoring rules for the particular game.
3.35
NON-PLAYER INTERFERENCE
If the balls are moved (or a player bumped such that play is directly
affected) by a non-player during the match, the balls shall be replaced as
near as possible to their original positions immediately prior to the
incident, and play shall resume with no penalty on the player affected. If
the match is officiated, the referee shall replace the balls. This rule
also applies to “act of God” interferences, such as earthquakes,
hurricanes, light fixture falling, power failures, etc. If the balls
cannot be restored to their original positions, replay the game with the
original player breaking. This rule is not applicable to 14.1 Continuous
where the game consists of successive racks: the rack in progress will be
discontinued and a completely new rack will be started with the
requirements of the normal opening break (players lag for break). Scoring
of points is to be resumed at the score as it stood at the moment of game
disruption.
3.36
BREAKING SUBSEQUENT RACKS
In a match that consists of short rack games, the winner of each game
breaks in the next. The following are common options that may be
designated by tournament officials in advance:
(a)
Players alternate break.
(b)
Loser breaks.
(c)
Player trailing in game count breaks the next game.
3.37
PLAY BY INNINGS
During the course of play, players alternate turns (innings) at the table,
with a player’s inning ending when he either fails to legally pocket a
ball, or fouls. When an inning ends free of a foul, the incoming player
accepts the table in position.
3.38
OBJECT BALL FROZEN TO CUSHION OR CUE
BALL
This rule applies to any shot where the cue ball’s first contact with a
ball is with one that is frozen to a cushion or to the cue ball itself. After
the cue ball makes contact with the frozen object ball, the shot must
result in either:
(a)
A ball being pocketed, or;
(b)
The cue ball contacting a cushion, or;
(c)
The frozen ball being caused to contact a cushion attached to a
separate rail, or;
(d)
Another object ball being caused to contact a cushion with which it
was not already in contact. Failure to satisfy one of those four
requirements is a foul. (Note: 14.1 and other games specify additional
requirements and applications of this rule; see specific game rules.) A
ball which is touching a cushion at the start of a shot and then is forced
into a cushion attached to the same rail is not considered to have been
driven to that cushion unless it leaves the cushion, contacts another
ball, and then contacts the cushion again. An object ball is not
considered frozen to a cushion unless it is examined and announced as such
by either the referee or one of the players prior to that object ball
being involved in a shot.
3.39
PLAYING FROM BEHIND THE STRING
When a player has the cue ball in hand behind the head string (in the
kitchen), he must drive the cue ball to a point across the head string
before it contacts either a cushion, an object ball, or returns to the
kitchen. Failure to do so is a foul if a referee is presiding over a
match. If no referee, the opponent has the option to call it either a foul
or to require the offending player to replay the shot again with the balls
restored to their positions prior to the shot (and with no foul penalty
imposed). Exception: if an object ball lies on or outside the head string
(and is thus playable) but so close that the cue ball contacts it before
the cue ball is out of the kitchen, the ball can be legally played, and
will be considered to have crossed the head string. If, with cue ball in
hand behind the headstring and while the shooter is attempting a
legitimate shot, the cue ball accidentally hits a ball behind the head
string, and the cue ball crosses the line, it is a foul. If with cue ball
in hand behind the head string, the shooter causes the cue ball to hit an
object ball accidentally, and the cue ball does not cross the headstring,
the following applies: the incoming player has the option of calling a
foul and having cue ball in hand, or having the balls returned to their
original position, and having the offending player replay the shot. If a
player under the same conditions intentionally causes the cue ball to
contact an object ball behind the headstring, it is unsportsmanlike
conduct.
3.40
CUE BALL IN HAND FOUL
During cue ball in hand placement, the player may use his hand or any part
of his cue (including the tip) to position the cue ball. When placing the
cue ball in position, any forward stroke motion of the cue stick
contacting the cue ball will be considered a foul if not a legal shot.
3.41
INTERFERENCE
If the non-shooting player distracts his opponent or interferes with his
play, he has fouled. If a player shoots out of turn, or moves any ball
except during his inning, it is considered to be interference.
3.42
DEVICES
Players are not allowed to use a ball, the triangle or any other width-measuring device to see if the cue ball or an object ball would
travel through a gap, etc. Only the cue stick may be used as an aid to
judge gaps or as an aid to aligning a shot., so long as the cue is held by
the hand. To do so otherwise is a foul and unsportsmanlike conduct. (Also
see Rules 1.3, 1.4 and 2.15)
3.43
ILLEGAL MARKING
If a player intentionally marks the table in any way (including the
placement of chalk) to assist in executing the shot, it is a foul.
SUPPLEMENTAL RULES
The following are rules that are referred to within the General Rules of Pocket Billiards above. For the complete World Standardized Rules, please consider Billiards: The Official Rules and Records Book, published by the Billiard Congress of America.
1.3
USE OF EQUIPMENT
Players may not use equipment or accessory items for purposes or in a manner other than those for which the items were intended (refer to rules 3.42 and 3.43). For example, powder containers, chalk cubes, etc., may not be used to prop up a mechanical bridge (or natural hand bridge); no more than two mechanical bridges may be used at one time, nor may they be used to support anything other than the cue shaft. Extra or out-of-play balls may not be used by players to check clearance or for any other reason (except to lag for break); the triangle may be employed to ascertain whether a ball is in the rack when a match is unofficiated and the table has not been pencil marked around the triangle area. (Also see Rule 2.3)
1.4
EQUIPMENT RESTRICTIONS
The following is a list of acceptable equipment items a player may bring to the
table to use in a World Pool-Billiard Association sanctioned event:
(a) Cue Stick - Each player is permitted to use one or more cue sticks that meet
the specifications listed in the equipment specifications section. He may use
either a built-in extender or an add-on extender to increase the length of the
stick.
(b) Chalk - The player may apply chalk to his tip to prevent miscues, and may
use his own chalk, provided its color is compatible with the cloth.
(c) Talcum Powder
(d) Mechanical Bridges - The player may use up to two mechanical bridges to
support the cue stick during the shot. He may use his own bridge if it is
similar to standard commercial bridges.
(e) Gloves - The player may use gloves to improve the grip and/or bridge hand
function.
1.16.1
CUE BALL FOULS ONLY
When a referee is presiding over a match, it is a foul for a player to touch any ball (cue ball or object ball) with the cue, clothing, body, mechanical bridge or chalk, before, during or after a shot. However, when a referee is not presiding over a game, it is not a foul to accidentally touch stationary balls located between the cue ball and the shooter while in the act of shooting. If such an accident occurs, the player should allow the Tournament Director to restore the object balls to their correct positions. If the player does not allow such a restoration, and a ball set in motion as a normal part of the shot touches such an unrestored ball, or passes partly into a region originally occupied by a disturbed ball, the shot is a foul. In short, if the accident has any effect on the outcome of the shot, it is a foul. In any case, the Tournament Director must be called upon to restore the positions of the disturbed balls as soon as possible, but not during the shot. It is a foul to play another shot before the Tournament Director has restored any accidentally moved balls. At the non-shooting player’s option, the disturbed balls will be left in their new positions. In this case, the balls are considered restored, and subsequent contact on them is not a foul. It is still a foul to make any contact with the cue ball whatsoever while it is in play, except for the normal tip-to-ball
contact during a shot.
2.3
REFEREE’S RESPONSIVENESS
The referee shall be totally responsive to players’ inquiries regarding objective data, such as whether a ball will be in the rack, if a ball is in the kitchen, what the count is, how many points are needed for a victory, if a player or his opponent is on a foul, what rule would apply if a certain shot is made, etc. When asked for a clarification of a rule, the referee will explain the applicable rule to the best of his ability, but any misstatement by the referee will not protect a player from enforcement of the actual rules. The referee must not offer or provide any subjective opinion that would affect play, such as whether a good hit can be made on a prospective shot, whether a combination can be made, or how the table seems to be playing, etc.
2.15
INAPPROPRIATE USE OF EQUIPMENT
The referee should be alert for a player using equipment or accessory items for purposes or in a manner other than those for which they were intended, or for the use of illegal equipment, as defined under “equipment specification”. Generally no penalty is applied. However, should a player persist in such activity or use of such equipment, after having been advised that such activity or use is not permissible, the referee or other tournament official may take action as appropriate under the provisions of “Unsportsmanlike Conduct” (Also see Rule 1.3 and Rule 1.4)
2.20
JUDGING DOUBLE HITS
When the distance between the cue ball and the object ball is less than the width of a chalk cube, (See Diagram 18) special attention from the referee is required. In such a situation, unless the referee can positively determine a legal shot has been performed, the following guidance may apply: if the cue ball follows through the object ball more than 1/2 ball, it is a foul.
2.21
OUT OF HEAD STRING WARNING
When a player has the cue ball in hand behind the head string, the referee shall warn him before he shoots if he has placed the cue ball on or within 1/2 ball width outside of the head string. If the player then shoots from on or within the specified distance outside the head string, the stroke is a foul. If the shooter places the cue ball outside of the head string beyond the specified limit, no warning is required and the stroke is a foul (See specific game rule for penalty. Also refer to Rule 3.39).
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